  C RUBY-ON-RAILS MYSQL ASP.NET DEVELOPMENT RUBY .NET LINUX SQL-SERVER REGEX WINDOWS ALGORITHM ECLIPSE VISUAL-STUDIO STRING SVN PERFORMANCE APACHE-FLEX UNIT-TESTING SECURITY LINQ UNIX MATH EMAIL OOP LANGUAGE-AGNOSTIC VB6 MSBUILD # Guess Number Game in Java  » java » Guess Number Game in Java

By : Saminderjit Singh Ch
Date : November 22 2020, 02:42 PM
wish of those help In order for your program to have multiple lives initialize a variable called guess and then run the int number through a while loop until the correct number has been chosen! Here’s an example of what you could do: code :
``````import java.util.Scanner;

public class GuessNumber {
public static void main(String[] args) {
// Generate a random number to be guessed
int number = (int)(Math.random() * 101);

Scanner input = new Scanner(System.in);
System.out.println("Guess a magic number between 0 and 100");

int guess = -1;
while (guess != number) {
// Prompt the user to guess the number
guess = input.nextInt();

if (guess == number)
System.out.println("Yes, the number is " + number);
else if (guess > number)
else
} // End of loop
}
}
`````` ## Guess the Number Game with Different Guess Names

By : kathyayan
Date : March 29 2020, 07:55 AM
hope this fix your issue I used the "concatenation" method along with some of your helpful response ideas and finally got my code to work!! Thank you all so, so much for the help!! Here is the correct code for this program:
code :
``````def guess():
from random import randint
number = randint(0,10)
print("I'm thinking of an integer, you have three guesses.")
attempts = 0
while attempts < 2:
guess = eval(input("Guess " + str(attempts + 1) + ": Please enter an integer between 1 and 10: "))
if guess < number:
attempts += 1
elif guess > number:
attempts += 1
else:
print("You got it!")
break

else:
attempts == 3
guess = eval(input("Guess 3: Please enter an integer between 1 and 10: "))
if guess < number:
print("Too bad. The number is: ", number)
elif guess > number:
print("Too bad. The number is: ", number)
else:
print("You got it!")
`````` ## Guess game in C# and i can't make the number of the user guess to show when the game start

By : Shuki
Date : March 29 2020, 07:55 AM
This might help you What you can do is have a NewGame function which does the game setup and gets rid of the text in label2, and sets the guess counter to 11.
code :
``````private void NewGame()
{
GetRandomNumber();
buttonGuess.Enabled = true;
label2.Text = string.Empty;
_userguess = 11;
}
``````
``````private void Form1_Load(object sender, EventArgs e)
{
NewGame();
}

private void buttonNew_Game_Click(object sender, EventArgs e)
{
NewGame();
}
`````` ## How to set a randomly a generated number for a simple guess the number game in HTML 5 and javascript

By : George Fulgeanu
Date : March 29 2020, 07:55 AM
it should still fix some issue Your problem is that the variable 'my_no' is undefined because the function 'rnd' does not return anything. Assuming that you need to generate a number between 'From' and 'To' (inclusive), you should change your 'rnd' function like this:
code :
``````function rnd(from, to)
{
/* Returns a random number between from and to (inclusive) */

return Math.floor((Math.random() * (to - from + 1))) + from;
}
``````
``````function range()
{
var to = parseInt(document.game.to.value);
var from = parseInt(document.game.from.value);

count = 0;

my_no = rnd(from, to);
document.game.help.value = "Guess a number, enter it, and press Guess.";
}
`````` ## Guess the number game in java

Date : March 29 2020, 07:55 AM ## Guessing Game - random # 1 thru 100, asks the user 5 times to guess correct number.....BEGINNER JAVA

By : Danielle B
Date : March 29 2020, 07:55 AM
it helps some times Couple of comments:
You need to work on your formatting of the code. This makes it a lot more readable. Your generator generates a value between 1 and 101. It should just be answer = generator.nextInt(100)+1; Your loops and some of your logic is wrong I would suggest always creating a separate method outside public static void main. This is common practice, and this also allows you to call the method it self again.
code :
``````import java.util.Random; import java.util.Scanner;

class Main {
public static Scanner scan = new Scanner(System.in);

public static void main (String[]args) {
runGame();
}

public static void runGame() {
String another = "";
final int maxAttempts = 5;

Random generator = new Random();

System.out.println("Guess a number between 1 and 100");
System.out.println("Enter your guess (0 to quit):");

guess = scan.nextInt();
while (guess != answer && attemptsNum < maxAttempts-1 && guess != 0 ) {
System.out.println("Right!");
attemptsNum++;
guess = scan.nextInt();
}
else {
attemptsNum++;
guess = scan.nextInt();
}
}

System.out.println ("The number was " + answer);
System.out.println("Want to Play again?(y/n)");
another = scan.next();
System.out.println("another = " + another);
if(another.equals("y")) {
runGame();
} else {
System.out.println("Goodbye!");
}
}
}
`````` 