logo
down
shadow

Can I start my iOS app on the 2nd View of My Storyboard and use the Unwind Segue?


Can I start my iOS app on the 2nd View of My Storyboard and use the Unwind Segue?

By : Abderrahim Lahrach
Date : November 28 2020, 09:01 AM
Does that help Instead of explicitly setting your second view as rootViewController, just push it from your first view in its viewDidload method and then try unwind segues it will work.
code :


Share : facebook icon twitter icon
Cannot Connect Storyboard Unwind Segue

Cannot Connect Storyboard Unwind Segue


By : Neel Gandhi
Date : March 29 2020, 07:55 AM
I wish this helpful for you You need to have an IBAction defined on a view controller that takes an argument of type "UIStoryboardSegue *".
Something like this:
code :
@interface MyViewController
...
- (IBAction)unwindFromConfirmationForm:(UIStoryboardSegue *)segue {
}
...
@end
@IBAction func unwindToViewController(segue: UIStoryboardSegue) {

    //code

}
Dismiss Popover using Unwind Segue in Xcode Storyboard

Dismiss Popover using Unwind Segue in Xcode Storyboard


By : Cindy Summers
Date : March 29 2020, 07:55 AM
To fix this issue Unwind segues use runtime searching by first asking the parent view controller to walk up the chain of view controllers presented via segue until it finds the correct unwind method. But there is no chain here since the popover was created programmatically rather than with a popover segue.
No callbacks are occurring since there is no segue link back to the parent view controller. Unwind segues are an abstracted form of delegation, so this would be similar to forgetting to set the delegate and not receiving any callbacks.
code :
- (void)prepareForSegue:(UIStoryboardPopoverSegue *)segue
                 sender:(id)sender {
    self.popover = segue.popoverController;
}
- (BOOL)shouldPerformSegueWithIdentifier:(NSString *)identifier sender:(id)sender {
    if (self.popover.isPopoverVisible) {
        [self.popover dismissPopoverAnimated:YES];
        return NO;
    } else {
        return YES;
    }
}
Unwind Segue in Xcode 6.1.1 with storyboard

Unwind Segue in Xcode 6.1.1 with storyboard


By : user2838640
Date : March 29 2020, 07:55 AM
Hope this helps Got it working. If you are presenting from a NavigationController or TabBarController(unsure about the TabBarController), you need to subclass the navigation controller and add the unwind segue to that. In storyboard don't forget to change the class of your navigation controller. My view hierarchy was NavController -> TableController -> DetailController. After adding method to custom NavBar class add it to the VC you want to RETURN to. You will then be able to ctrl-drag to exit. I consider this a bug, as once it is hooked up I was able to delete the subclass and return to stock NavigationController and it still worked.
"no segue with identifier" when using 'Unwind Segue' with a storyboard reference

"no segue with identifier" when using 'Unwind Segue' with a storyboard reference


By : Harald Kirsebom
Date : March 29 2020, 07:55 AM
I hope this helps . You don't need to create any segues to the reference itself.
Once your second storyboard contains a reference to the first storyboard, any unwind functions defined in the first storyboard are available.
How to work with Storyboard Unwind Segue in Mac OS X

How to work with Storyboard Unwind Segue in Mac OS X


By : Fox Rother
Date : March 29 2020, 07:55 AM
Any of those help Unlike iOS where the screen is the real estate. In Mac, we have plenty of space. You see, from the builtin segues, most of them are just a way to show up a new dialog. And, when you are done with it. You don't really need to go back somewhere, all you need is a way to close that dialog down.
To decoupling things a bit further, instead of unwinding which require selector from other view controller. They encourage us to use dismissController: from the view controller we want to close it down. This method will dismiss the view controller using the same segue animator that presented it.
Related Posts Related Posts :
  • NSURLSession methods don't call
  • Issue animating with CATransform3DRotate
  • Why does Xcode's unit tests always pass?
  • How can I change SKLabelNodes's font size regarding device screen size?
  • About memory management in Objective-C or iOS
  • How can I show the tab bar controller when I unwind from a view controller to another view controller that's a child of
  • IOS : How to get song id using echonest Api
  • Cocoapod: ios app and osx test dependencies
  • Best way to use iCloud Documents Storage
  • How to add a Contact in Contact using iPhone Native UI
  • 3D Touch Peek Swipe Like Mail
  • Adding subview to scrollview
  • Use existing string as valueForKey value
  • How to set border color of multiple UIView in tableViewCell when the colors are from an NSArray
  • IOS Swift finishing a function when a button is pressed
  • Convert NSString to NSDate is not working
  • Xcode 7.1 with iOS 9.2 Error (Could not find Developer Disk image)
  • What will happen by calling [super alloc] in a subclass' factory method?
  • Why there is no warning while casting with viewWithTag?
  • How to resize a UIImageView and force relayout of the parent UITableViewCell
  • Logically determine shortest path
  • autolayout problems by code?
  • Using componentsSeparatedByString with more than one separator string?
  • iOS : application crashing for null values while displaying scrolling tableview
  • How to Programmatically Segue to a New ViewController in a New Storyboard
  • Interpolation in texture3D in OpenGL ES 3.0 on iOS
  • How do I remove new line characters from a string?
  • Grouped UITableView from array of objects
  • How to write this answer in Swift? popToRoot on one tab when the user is in a different tab?
  • Collection View Loads Choppy
  • How to trigger certain segue for a selected nib cell in didSelectRowAtIndexPath
  • Filter users based on their specified age ranges. Parse and Swift
  • Audio queue recording error: AudioConverterNew from AudioQueueNew returned 'fmt?'
  • no registered handler for URL scheme itms-apps - Rate button Simulator
  • Escaping parameters in iOS Apple App Store Download Link
  • Resizing UISearchBar in UINavigationBar titleView doesn't work
  • Button that will generate a random background color - Xcode - Swift
  • Subclassing SCNScene and SceneKit Editor
  • iOS: get result of 'currentUserNotificationSettings' alert dialog
  • Delete user in iOS using Parse login
  • iPad Pro reporting wrong screen scale
  • Solving math using DDMathParser in Objective-C
  • Why does Acknowledgements.plist from CocoaPods look messed up on iOS 9 and what can you do about it?
  • reloadRowsAtIndexPaths interfere with deleteRowsAtIndexPaths
  • How to do core data fetch predicate for NSDate in swift? i want to filter it by months
  • Creating a centered View with Labels
  • Singleton Created, Errors upon use in ViewController?
  • Error using performSegueWithIdentifier Swift 2.1
  • I've created a singleton class, how can I call it from my ViewControllers?
  • Alamofire won't build in empty Swift project using Cocoapods
  • Set first annotation in annotations
  • Swift 2.1 New Way to Initialize String Array?
  • Swift - time based UUID - how to sort them
  • Swift: How can I have a listener that reports when connection is lost and when it comes back?
  • Xcode fails to generate Adhoc IPA
  • Apple Watch - how do I schedule a complication update to be in synch with Push notification?
  • UICollectionView will not display cells in custom popupview
  • iOS: Repeat animation block until an event completes
  • Set NavigationBar for Destination ViewController Only
  • ios9 Image Download
  • shadow
    Privacy Policy - Terms - Contact Us © animezone.co